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Advanced [show]


Patrick Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blonde hair is cut short with large spiked bangs in the front. He has several tiny amethyst earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Selfish. Bonds: Rich, Military. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Patrick Walcott, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 4 Acid flasks. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His silver hair is matted, messy, and big. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Job, Immigrant. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Heward Brandon, Male Human Ranger 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Finely wrought small gold bracelet (50 gp).


Social Check DCs


Everard Palomarez, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Everard's homeland. Everard decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Everard Palomarez, Male Human Ranger 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 sp. Aquamarine (1200 gp). Jade (140 gp). Sardonyx (30 gp). Brown-green garnet (140 gp). 1 Minor magic item.


Social Check DCs


Reynard Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is still thick. His gray eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Reynard was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent mother; and to pay off his debts

Ideals: Entrepeneur, Philantrophist, Opinionated. Bonds: Attractive. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Reynard Halsey, Male Human Adept 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Passionate, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Gilbert Hornsby, Male Human Adept 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)10 (+0) 10 (+0)14 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10000 cp. Smoky quartz (70 gp). Blue quartz (7 gp).


Social Check DCs

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