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NPC Generator

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Advanced [show]


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, brown, dusty cloak. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east his family was never financially stable. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: To be a Seamstress again; and sabotage a competitor

Flaws: Ugly, Depressed. Bonds: Military, Poor, Immigrant, Job. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Arnold Ridley, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Deep blue spinel (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Hartford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Insane. Bonds: Mentor. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Hartford, Male Human Bard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)7 (-2) 8 (-1)5 (-3)
Skills Deception -1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Gerald Upton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut short. His eyes are green and beady.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Artistic. Flaws: Ugly, Addict, PTSD. Bonds: Family. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Upton, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Don Graham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small mountains village. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Joker. Flaws: Insomniac. Bonds: Family, Nature, Rich. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Don Graham, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Miner

Voice: German accent

Attributes [hide]

Manfred Clare, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Star ruby (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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