Ralf Altham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green coat over a black low-cut shirt, and a deerstalker hat upon his head. He has moderate length silver hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the east to a Ruler, Ralf learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and to prove his worth to the world
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 6000 sp.
Randal Preston, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man dresses like a well dressed Cook does. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He tends to his Cook job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and further expansion of business
Ideals: Athletic, Artistic, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Cook
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp.
Trey Badger, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears professional attire. His hair is black and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south, but his parents moved at a very young age to the west. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and a strong sense of loyalty to human people
Flaws: Hedonist, Impulsive, Racist. Bonds: Attractive, Immigrant. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 6 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 40 pp.
Patrick Addington, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Patrick took refuge in the ruined castle and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Seamstress
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 14 (+2) | 18 (+4) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Sylvan, Orc
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Deep blue spinel (1100 gp). Azurite (16 gp). 1 Masterwork studded leather.
Nicholas Oakley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a colorful flower in his golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.
History: He was born several months after his father was called into army service. A freak accident while working with his Ploughman father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion
Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Military. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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