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NPC Generator

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Advanced [show]


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He prefers to wear black pants and tee shirts. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His green eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a mountains tribe. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He is searching for what he claims is his rightful reward.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Bonds: Attractive, Adventurer, Immigrant, Nature, Enemies. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Morton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Arnold Adley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears dark leathers with embroidery. He has a very tight haircut. He has gleaming, smiling hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the north. A gifted student he started as a Mason, but he got bored and became a Mortician. He became a Mortician soon after.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Fearful. Bonds: Job, Poor, Family. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Arnold Adley, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1100 sp.


Social Check DCs


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His right leg appears badly burned and disfigured. His black hair is cut short. His eyes are likewise hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Mundane. Bonds: Military, Job. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Gerald Chatham, Male Human Warrior 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his red hair down. He has several tiny topaz earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of drow once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against drow; and someone believes him a fraud

Flaws: Sensitive, Disease. Bonds: Attractive, Rich, Enemies. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Miles Elton, Male Human Ranger 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 30000 cp. Zircon (60 gp). Blue star sapphire (800 gp). Fiery yellow corundum (800 gp). Red garnet (60 gp).


Social Check DCs


Patrick Kendal, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He has a moderate pudge and is not very fit. He has wavy brown hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the east was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Secretive, Hedonist. Bonds: Attractive, Mentor, Immigrant, Job. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Patrick Kendal, Male Human Commoner 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 10 (+0)18 (+4)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs

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