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Advanced [show]


Gunter Clive, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His hair is black and curly. His eyes, though not visible through his cowl, are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Gunter Clive, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 sp. Blue quartz (15 gp). Amethyst (60 gp). Jet (60 gp). 1 Chain shirt.


Social Check DCs


Odo Tenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear brown clothing when he does not wear armor. His moppish silver hair is in a traditional bowl cut. His ears are large.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Odo was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Odo has worked very hard to control his curse. He has taken up work as a Bellfounder and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Flaws: Ugly, Shy, Disease, PTSD. Bonds: Job. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Tenley, Male Human Warrior 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Nature +4, Stealth +1
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 10 pp. Jade (160 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Gerald Huxley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and yellow handkerchief worn on his right side, and he perpetually has his crossbow ready. His silver hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Gerald has worked very hard to control his curse. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Military, Job, Adventurer. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Gerald Huxley, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Deep blue spinel (900 gp). Jasper (30 gp). Malachite (7 gp). 1 Banded mail. 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs


Henry Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.

History: He got into the Carter business at a young age. A gifted student he started as a Fletcher, but he got bored and became a Carter. He now spends his time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Optimist, Professionalism, Philantrophist. Bonds: Attractive, Job. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Henry Carlton, Male Human Druid 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)17 (+3) 12 (+1)17 (+3)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 90 pp.


Social Check DCs


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt, and he perpetually has his pickaxe ready. His hair is white and curly. His gray unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Job, Nature. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Odo Benson, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)8 (-1) 8 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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