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Advanced [show]


Cory Ryland, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He has dyed his greying white hair a little too much giving a sharp white color. His green eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Cory Ryland, Male Human Expert 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Clifton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a worn and beaten armor, and his gloved hand is found clutching a shield. He has no hair. His eyes are likewise green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Arnold Clifton, Male Human Barbarian 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Chatham, Male Human [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has a long blonde beard with little hanging trinkets. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a necromancer, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Military, Mentor. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Gomory Chatham, Male Human Ranger 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Hunter Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. He has a long auburn beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Military. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Hunter Gresham, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Cook. With bright red hair and a scraggly beard. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Cook job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Addict, Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Randal Hastings, Male Human Barbarian 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: Freshwater pearl (11 gp). 1 Minor magic item.


Social Check DCs

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