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NPC Generator

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Advanced [show]


Theodoric Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. His auburn hair is matted, messy, and big. His violet eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Bricklayer, Theodoric learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Theodoric Bradshaw, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 2200 sp. Moss agate (11 gp). Moonstone (30 gp). Peridot (30 gp).


Social Check DCs


Heward Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. Beneath his clothing is a huge mess of scar tissue. His silver hair has been sun bleached extensively. His eyes are violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Heward is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Heward's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his sister.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Slave, Family. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Heward Stanton, Male Human Warlock 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


John Hayley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of drow once and for all.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and many drow want him driven away

Flaws: Ugly, Secretive. Bonds: Enemies, Nature, Rich. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

John Hayley, Male Human Barbarian 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 700 gp. Alexandrite (500 gp). Red spinel (90 gp). Blue sapphire (1100 gp).


Social Check DCs


Anselm Digby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white and very short. His brown eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up kukri and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Anselm Digby, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills History +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Alexandrite (400 gp).


Social Check DCs


Miles Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His eyes are violet and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Disease, Addict. Bonds: Rich, Military. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Miles Redfield, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 20000 cp.


Social Check DCs

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