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NPC Generator

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Richard Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He is muscular with a powerful set of arms. His golden hair is cut short. He has green eyes.

Personality: He dislikes all the random violence that takes place in the east. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Military. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Richard Huckabee, Male Human Warlock 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 13 (+1)6 (-2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp. Pink pearl (160 gp). Alexandrite (700 gp). White opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Royston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His hair is long and silver with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Bernard was born with his mother's beautiful face. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Impeccable. Flaws: Ugly, Insane. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Royston, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)16 (+3) 7 (-2)7 (-2)
Skills Athletics +2, Stealth +1
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 sp.


Social Check DCs


John Hackney, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Sage, who enjoyed hunting, John was taken on many hunting expeditions. His childhood dream was to be a Sage, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

John Hackney, Male Human Cleric 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)14 (+2) 8 (-1)8 (-1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Eye agate (16 gp). Carnelian (30 gp). Alexandrite (1500 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Hackney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a robe, a symbol of luck around his neck, and a trident on his belt. His hair is silver, silky, and of moderate length. His eyes are gray and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Attractive, Religious. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

William Hackney, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)8 (-1) 7 (-2)13 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


John Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with green slacks, and he perpetually has his crossbow ready. He has dyed his greying auburn hair a little too much giving a sharp auburn color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Secretive. Bonds: Mentor. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

John Bradshaw, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Stealth +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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