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NPC Generator

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Advanced [show]


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants to meet his childhood hero; and doesn't want to be a armorer and was forced into it by his family

Ideals: Entrepeneur. Bonds: Guardian, Poor, Family, Adventurer. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Patrick Denholm, Male Human Adept 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)7 (-2) 13 (+1)11 (+0)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp.


Social Check DCs


Rolf Atherton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear green clothing when he does not wear armor, marred by beers. His golden hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Armorer. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a crush on the local Interpreter; and he's attracted to the pc

Flaws: Ugly, Addict, Mundane. Bonds: Job, Nature, Has a crush. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Rolf Atherton, Male Human Commoner 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears white trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.

History: Ernest was born in the north. At a young age he loved to build and create. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and he wants to get laid

Ideals: Persistence. Flaws: Insomniac. Bonds: Immigrant, Attractive, Nature. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Ernest Hadleigh, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Everard Dryden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His auburn hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Everard Dryden, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trym Berkeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a bow. His silver hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, PTSD, Insomniac. Bonds: Enemies, Family. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Trym Berkeley, Male Human Wizard 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 900 gp. 1 Full Plate.


Social Check DCs

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