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NPC Generator

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Advanced [show]


Nicholas Lindsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown Stetson hat and brown clothes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He feeds upon the attention of others.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Attractive, Mentor, Adventurer, Job. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Nicholas Lindsey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Simon Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His black hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Assassin profession.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and a need for knowledge about a nearby landmark

Bonds: Immigrant, Job, Nature, Adventurer. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Simon Bentley, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)17 (+3) 10 (+0)8 (-1)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Thackeray, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. He has moderate length white hair. This gray eyed westerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: In love, Poor. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Thackeray, Male Human Cleric 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Aquamarine (500 gp). 1 Good lock. 1 Masterwork manacles. 1 Average lock.


Social Check DCs


Anselm Digby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of magic around his neck, and a greatsword on his belt, and a wedding ring on his right hand. He wears his blonde hair up. His thin eyebrows rest above his beady gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Anselm took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Anselm Digby, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Gilbert Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Rich, Family. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Gilbert Wilberforce, Male Human Wizard 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 6 (-2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 700 gp. Violet garnet (1300 gp). Violet garnet (1300 gp).


Social Check DCs

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