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Advanced [show]


Robert Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his silver hair well, parting it to the right. His face is scarred and worn.

Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Robert Bradly, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 4000 cp.


Social Check DCs


Bertram Middleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. His hair, while still mostly auburn, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his father.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Bonds: Poor, Adventurer, Religious. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Bertram Middleton, Male Human Druid 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. Zircon (30 gp).


Social Check DCs


Everard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Logical. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Everard Clare, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)18 (+4) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: Just what you see.


Social Check DCs


Hubert Wallace, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in blue turtlenecks beneath a red coat with grey slacks, he is not a threatening figure. He wears his brown hair down. He has several tiny ruby earrings on each ear.

Personality: Calm and collected, he is a well trained Barkeep. He plays an instrument quite well.

History: He comes from a rich eastern family. While studying, he fell in love. They married and had a daughter. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Job, In love. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Wallace, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Gentry, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: Expand his business.

Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Family. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Gentry, Male Human Sorcerer 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: Just what you see.


Social Check DCs

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