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Advanced [show]


Shane Wakefield, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears bulky grey painted plate armor. He keeps his black hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Immigrant, Military. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Shane Wakefield, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Black pearl (800 gp). Eye agate (13 gp). Deep green spinel (70 gp). Peridot (80 gp).


Social Check DCs


John Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His red hair has been sun bleached extensively. This gray eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Attractive, Job, Religious, Enemies. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

John Bradly, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 10 pp. Star rose quartz (60 gp). Red garnet (110 gp). Banded agate (10 gp). Azurite (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered shortspear and tarnished longbow as well. His white hair is unkempt and raggedy. He has a dull look in his violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting, Disciplined. Flaws: Ugly. Bonds: Poor. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Adelard Eastaughffe, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Clifford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His red hair is greasy and uncared for. He has violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Balimaar Clifford, Male Human Druid 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 11000 sp. Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Richie, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His hair is red and curly. His hazel eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north to a Navigator, Theobald learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Mundane. Bonds: Attractive, Religious, Job, Military. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Theobald Richie, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 15 (+2)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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