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NPC Generator

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Advanced [show]


Roger Ashley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Dyer. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: Calm and collected, he is a well trained Dyer. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roger took refuge in the large cave and found the beat up scythe and armor he uses now. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Selfish. Bonds: Job, Attractive, Nature, Family. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Roger Ashley, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 17 (+3)7 (-2)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


William Crawford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears pastel trousers with tan and green striped suspenders. He wears various colorful collared shirts. He sports a long white beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.

History: He was born in the east. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Immigrant, Enemies. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

William Crawford, Male Human Wizard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 9 (-1)18 (+4)
Skills Animal Handling +2, Performance +7
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 5000 sp. Pink pearl (70 gp). 1 Minor magic item.


Social Check DCs


Lance Blakely, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Servant, who enjoyed hunting, Lance was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Insomniac, Fearful. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Blakely, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)12 (+1) 5 (-3)12 (+1)
Skills History +3, Perception -1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 15000 cp.


Social Check DCs


Peter Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a brown poncho over his likewise colored trousers and shirt. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Disease, Antagonistic. Bonds: Family, Enemies. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Peter Enfield, Male Human Warrior 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). An abacus with copper, silver and gold markers (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs


Simon Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Simon studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Military, Adventurer. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Simon Sutherland, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Tourmaline (140 gp). 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs

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