Don Hartford, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Flaws: Insane. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp. Amethyst (100 gp). Chrysoprase (80 gp). Banded agate (10 gp). Alexandrite (900 gp).
Gerard Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears a green tunic with red highlights, and long black pants that bunch up around his shoes. He has done his best to style his auburn hair to look like a famous performer. His green eyes are passionate and lively.
Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Butcher business at a young age. A gifted student he started as a Fisher, but he got bored and became a Butcher. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and money/treasure
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job, Rich. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Richard Churchill, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear green clothing when he does not wear armor. His red hair is slicked back into a classic pompadour. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Beggar, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Poor, Job. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Rock crystal (80 gp). 1 Disguise kit. 1 Masterwork Musical instrument.
William Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in red turtlenecks beneath a black coat with grey slacks. His red hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes peer out from beneath his deerstalker red hat.
Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and to find somewhere to settle down
Ideals: Entrepeneur. Flaws: Disease, Mundane. Bonds: Slave, Rich. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 5 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 6 (-2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Drogo Lincoln, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a simple green robe with black stripes complete with hood. He has done his best to style his golden hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He left for the east, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Flaws: Greedy. Bonds: Immigrant, Rich, Nature, In love. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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