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Advanced [show]


Henry Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). His long silver hair is drawn into a two foot long braid. His eyes are hazel.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Born in the north his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Impeccable. Bonds: Adventurer, Poor. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Henry Willoughby, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Simon Tickle, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length blonde hair. He is baby faced.

Personality: He has always had a great fascination with Human culture. He feeds upon the attention of others.

History: Gifted from a young age, Simon studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: To end his boredom; and wants to raise his children well

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Simon Tickle, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Randal Soames, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is thinning but still full. His blue eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Crown-heir, his mother struggled to pay the bills. A gifted student he started as a Crown-heir, but he got bored and became a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Flaws: Fearful. Bonds: Attractive, Adventurer, Poor, Job, Military. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Randal Soames, Male Human Sorcerer 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 10 (+0)8 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp.


Social Check DCs


Roger Washington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears a feathered hat to cover his moderate length brown hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Roger Washington, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Infernal, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 200 gp.


Social Check DCs


Bertram Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His black hair is knotted and matted. This violet eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Bertram was born the youngest of three triplets. A freak accident while working with his Crown-heir father left him crippled. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Athletic, Joker, Philantrophist. Flaws: Disease. Bonds: Family. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Thorpe, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 500 gp. Golden yellow topaz (600 gp). Carnelian (20 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs

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