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NPC Generator

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Advanced [show]


Solomon Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His long chestnut hair reaches down to his waist. He has a dull look in his hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north his family was never financially stable. He worked as a nervous Bellfounder and found it very stressful. He inherited the family business which he has now maintained for 6 years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Poor, Job, Religious. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Hamilton, Male Human Bard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Henry Peyton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. His red hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Persistence, Philantrophist. Flaws: Mundane. Bonds: In love. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Henry Peyton, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 8 (-1)18 (+4)
Skills Deception +6, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Roger Lindsay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. With a patchy red beard and wild red hair. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of western immigrants he idolized his father. Roger was born on a far western plains where he grew up under the tutelage of his father, an expert Locksmith. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Bonds: Attractive, In love, Adventurer, Immigrant. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Lindsay, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Theodoric Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown broad hat and brown clothes. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Optimist, Entrepeneur. Bonds: Nature, Job. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Hartford, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Zircon (20 gp). Black pearl (200 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light blue in addition to tight pants. He has a golden handlebar mustache and slicked back golden hair. His thin eyebrows rest above his beady green eyes.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gomory was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and to protect his home

Flaws: Ugly, Disease. Bonds: Adventurer, Family, Guardian. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Mitchell, Male Human Expert 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Performance +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs

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