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NPC Generator

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Advanced [show]


Cory Hampton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, yellow cloak. With bright golden hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Knight like his father before him.

Motivation: He is unsatisfied with his job; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Has a crush, Job. Occupation: Knight

Voice: Raspy

Attributes [hide]

Cory Hampton, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 12000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries longswords. His hair is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Entrepeneur. Flaws: Addict, Antagonistic, Racist. Bonds: Poor. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Theobald Staurheim, Male Human Ranger 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 8 (-1)9 (-1)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly white, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Shy, Antagonistic. Bonds: Poor. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Ernest Dayton, Male Human Paladin 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Investigation +6, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Gnome, Halfling
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Silver pearl (140 gp). Smoky quartz (70 gp). Hematite (5 gp).


Social Check DCs


Charles Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a mountains tribe. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Bonds: Poor, Nature, Slave, Enemies. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Charles Cromwell, Male Human Sorcerer 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40 pp. 2 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Miles Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. He wears his red hair down. His hazel eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: Sold as a small child to a brothel owner, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Professionalism. Bonds: Mentor, Rich. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Miles Chatham, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs

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