Wymar Gentry, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is renowned for his bright yellow suits and hats. His skin is also unnaturally pale. His hair is red and curly. He wears large thick round spectacles.
Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of eastern immigrants he idolized his mother. His family was turned out during the war. He and his family wandered east to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Ugly, Depressed, PTSD. Bonds: Family, Immigrant, Debt. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Thomas Yeardley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large tan mantle and cape that has been intricately interwoven into his blue robe. His silver hair is thinning but still full. His thin eyebrows rest above his beady gray eyes.
Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Disease. Bonds: Religious, Rich, Nature. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 40 pp.
Geoffrey Skelton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair, when down, is lengthy. This gray eyed westerner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Geoffrey was born with his father's beautiful face. A few years later when the north was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Justice, Entrepeneur. Bonds: Rich, Attractive, Immigrant. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 2000 sp. Malachite (10 gp).
Bertram Washington, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying white hair a little too much giving a sharp white color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Eccentric and domineering, Bertram will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: Just what you see.
Shane Gyula, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He carries a battered hand crossbow and tarnished lance as well. His moppish black hair is in a traditional bowl cut. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shane's mother didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting. Flaws: Ugly, Greedy, Antagonistic. Bonds: Family. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Giant, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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