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NPC Generator

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Advanced [show]


Roland Anderton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is well dressed, but even with his fine clothing he looks run-down. His right leg appears badly burned and disfigured. His moppish golden hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Courier business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Job. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Roland Anderton, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Iolite (60 gp).


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a blue small hat and blue clothes. He is portly but not overly obese. His chestnut hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He dislikes all the random violence that takes place in the south. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Pacifist, Philantrophist. Bonds: Nature, Adventurer. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Melancon, Male Human Rogue 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)6 (-2) 7 (-2)5 (-3)
Skills Persuasion +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Rolf Kelsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. He has styled his silver hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Military, Nature. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Rolf Kelsey, Male Human Adept 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1900 sp.


Social Check DCs


Thomas Marlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his deerstalker black hat.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Hunter. He has drifted from career to career and currently works as a Hunter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Thomas Marlee, Male Human Commoner 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 300 gp. Jet (90 gp). Red-brown spinel (90 gp).


Social Check DCs


Gomory Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His golden hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Insane, Shy, Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Gomory Winchester, Male Human Adept 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Aquamarine (600 gp). Red spinel (80 gp). Malachite (5 gp). Tourmaline (80 gp).


Social Check DCs

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