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NPC Generator

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Advanced [show]


Miles Fawcett, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Miles was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He struck the Brewer job and began his own company from there.

Motivation: Expand his business.

Ideals: Impeccable, Professionalism. Bonds: Attractive, Job, Immigrant. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Miles Fawcett, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Rhodochrosite (15 gp). Fire opal (500 gp).


Social Check DCs


Bernard Astley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy chestnut hair. He has blue eyes.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He worked as a nervous Slave Trader and found it very stressful. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Adventurer, Family. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Bernard Astley, Male Human Warlock 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)10 (+0) 11 (+0)6 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 33000 sp.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He has a long brown beard with little hanging trinkets. His amber unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Spy, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Mitchell, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)7 (-2) 14 (+2)4 (-3)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp.


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is cut close to his head. He has gleaming, smiling violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich northern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic, PTSD. Bonds: Attractive, In love, Rich. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Odo Graham, Male Human Bard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)7 (-2) 11 (+0)18 (+4)
Skills Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Obsidian (12 gp). Bloodstone (60 gp). Tourmaline (130 gp).


Social Check DCs


Dean Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, typically a more casual-formal manner. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny amethyst earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Dean Deighton, Male Human Commoner 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 800 gp. Deep blue spinel (1300 gp).


Social Check DCs

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