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NPC Generator

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Advanced [show]


Patrick Sharps, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a hunchback. He wears his silver hair up in a very large beehive style do. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Weaver father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane, Disease. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Patrick Sharps, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp. Violet garnet (300 gp). Deep blue spinel (300 gp).


Social Check DCs


Thomas Ridley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is styled in orderly dreadlocks. His green eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and a deep hatred of dire rats

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Attractive, Mentor. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Thomas Ridley, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills History +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Sutton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large black mantle and cape that has been intricately interwoven into his red robe. His blonde hair is smooth and relatively long. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments

History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Sutton, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)8 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Red-brown spinel (140 gp). Onyx (20 gp). Jasper (20 gp).


Social Check DCs


Heward Thorpe, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Laborer. He has a slight overbite and is overall scrawny. His tied-back hair is white. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Depressed, Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Heward Thorpe, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ralf Anderton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He has black hair. He has green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the west to a Mason, Ralf learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He has a crush on the local Scribe; and further expansion of business

Flaws: Antagonistic. Bonds: Poor, Has a crush, Adventurer, Job. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Ralf Anderton, Male Human Expert 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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