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NPC Generator

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Advanced [show]


Lewis Marley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Lewis Marley, Male Human Bard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Just what you see.


Social Check DCs


Hugh Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His skin is fair and his fingers are delicate and long. His auburn hair is lengthy and is close to two feet long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and money/treasure

Flaws: Sensitive. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Hugh Hartford, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Black pearl (300 gp). Violet garnet (300 gp). Alexandrite (300 gp).


Social Check DCs


Anselm Weld, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems. His white hair is thinning but still full. He has gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and an old rival family wants him found

Flaws: Impulsive. Bonds: Rich, Job, Military, Enemies, Family. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Anselm Weld, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 7 (-2)15 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gerald Haley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a violet costume with the symbols of the sun god on his torso. His silver hair is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Gerald Haley, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alex Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His black hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Professionalism, Impeccable. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Alex Graeme, Male Human Wizard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp.


Social Check DCs

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