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NPC Generator

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Advanced [show]


Bernard Wentworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean brown cloak covering his clean studded leather. He keeps his black hair in a flapper bob. His half smiles and violet eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Terse, Lazy. Bonds: Attractive, Family. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Bernard Wentworth, Male Human Aristocrat 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +3

Possessions: 100 pp. Rock crystal (80 gp). White pearl (130 gp). Aquamarine (1500 gp). Rich purple corundum (500 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Holton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He prefers to wear flannel, and his gloved hand is found clutching a halberd. His moppish red hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: Eccentric and domineering, Frederick will drive conversation. He feeds upon the attention of others.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Butcher.

Motivation: Marry his sister to traveling adventurers; and further expansion of business

Ideals: Extrovert. Bonds: Attractive, Nature, Job, Family. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Frederick Holton, Male Human Druid 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Gerald Dryden, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. He sports a flattop hair cut. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: Gerald was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Navigator again; and retire the richest man in the south

Ideals: Entrepeneur, Justice, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Gerald Dryden, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Smoky quartz (40 gp). Black star sapphire (1100 gp). Sardonyx (40 gp).


Social Check DCs


Gomory Whitby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He keeps his silver hair in a pixie cut. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Family, Military. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Gomory Whitby, Male Human Paladin 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp. A silver and pearl hairclip (100 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Manfred Adley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His eyes are hazel and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Manfred hails from a village terrorized by dire rats. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Hedonist, Impulsive. Bonds: Enemies, Job. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Manfred Adley, Male Human Commoner 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Minor magic item.


Social Check DCs

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