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NPC Generator

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Advanced [show]


Miles Walcott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a black suit, yellow shirt, and brown tie. His moppish silver hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast forest. A gifted student he started as a Scribe, but he got bored and became a Adventurer. He now owns his own business.

Motivation: He wants revenge against gnolls; and further expansion of business

Ideals: Joker, Justice. Bonds: Nature, Job, Enemies. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Miles Walcott, Male Human Warlock 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)18 (+4) 13 (+1)15 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Gnoll, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Gunter Benson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue coat over a green low-cut shirt, and a feathered hat upon his head. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Shy, Fearful. Bonds: Family, Military, Adventurer. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Gunter Benson, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)7 (-2) 15 (+2)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Guy Skelton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He keeps his white hair in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Layabout, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Slave. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Guy Skelton, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Gerard Huxley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a plains tribe. In his youth he was a Actor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local actor

Ideals: Gifted, Fighting. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Gerard Huxley, Male Human Paladin 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Ernest Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he tends to wear a black poncho over his likewise colored trousers and shirt. He has styled his silver hair well, parting it to the left. His eyes, though not visible through his cowl, are brown.

Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: To end his boredom; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Mundane. Bonds: Guardian, Military, Job. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Ernest Cumberbatch, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 15 (+2)6 (-2)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Alexandrite (900 gp).


Social Check DCs

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