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NPC Generator

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Advanced [show]


William Yeardley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He has styled his black hair well, parting it to the left. His gray eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

William Yeardley, Male Human Rogue 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Balimaar Stanley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars, and his gloved hand is found clutching a bow. He wears his silver hair down. His hazel eyes have a joyful gleam in them most of the time.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He would rather hide behind his crafts than deal with other people.

History: Balimaar hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.

Motivation: To prove his worth to the world; and a deep hatred of dire rats

Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Enemies, Attractive. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Balimaar Stanley, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 5 (-3)12 (+1) 8 (-1)8 (-1)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Dumph, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy grey pantaloons and a red scarf. His hair is short and golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Logical, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Dumph, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. Freshwater pearl (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Crawford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting white shirt and pants. He keeps his red hair in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has achieved small success as a Knight.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Professionalism. Flaws: Disease. Bonds: Rich, Job. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Godfrey Crawford, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)18 (+4)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2600 sp. 1 Masterwork Common Melee.


Social Check DCs


Thomas Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a white low-cut shirt, and a broad hat upon his head. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Seamstress.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Logical, Persistence. Bonds: Job, Poor, Adventurer. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Thomas Budd, Male Human Warrior 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)9 (-1) 9 (-1)13 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs

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