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NPC Generator

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Advanced [show]


Drogo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair has been sun bleached extensively. This violet eyed westerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Drogo was born with his father's beautiful face. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Hadlee, Male Human Warlock 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 90 pp.


Social Check DCs


Hubert Law, Male Human [Permalink]

Personal [hide]

Description: An older man who sports tan clothing, slightly heavier than average wear, he is not a threatening figure. His chestnut hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Hubert Law, Male Human Monk 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Emerald (700 gp). Malachite (14 gp). Alexandrite (1600 gp).


Social Check DCs


Adam Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His blonde hair is braided into rings. His eyes are likewise blue.

Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Flaws: Depressed, Hedonist. Bonds: Religious, Job. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Adam Copeland, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 7 (-2)7 (-2) 10 (+0)16 (+3)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 18000 sp.


Social Check DCs


Gerald Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is renowned for his bright black suits and hats. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: A powerful brothel owner made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and he's in love

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Mentor, Rich, Has a crush. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Gerald Skelton, Male Human Bard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 9 (-1)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. Obsidian (15 gp). Alexandrite (1200 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears yellow painted combat armor at almost all times. His hair is always cut to a buzz. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with painting.

History: Reynard hails from a village terrorized by dire rats. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Persistence, Artistic. Bonds: Enemies, Religious. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Reynard Hayhurst, Male Human Bard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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