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NPC Generator

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Advanced [show]


Peter Lester, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He prefers to wear blue pants and tee shirts. He wears a colorful flower in his blonde hair. He has a dull look in his blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Rich. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Lester, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 900 sp.


Social Check DCs


Norman Weld, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he likes to wear pastel tank tops with grey pants. His black hair is heavily combed to the left. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Disciplined, Impeccable. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Norman Weld, Male Human Sorcerer 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 900 gp. Rose (30 gp). Azurite (12 gp).


Social Check DCs


Cory Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Laborer does. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes.

Personality: He can speak with the recently deceased. He is harsh and unforgiving.

History: Cory was born the youngest of three triplets. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Cory Denholm, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 12 (+1)7 (-2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Armorer in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Fisher again.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Guardian, Job. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Aldous Spaulding, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Westcott, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His hair is auburn and curly. His thin eyebrows rest above his beady brown eyes.

Personality: Calm and collected, he is a well trained Sellsword. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Guy Westcott, Male Human Fighter 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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