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Advanced [show]


Guy Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His silver hair is cut short. His eyes are likewise violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A powerful slaver made him what he is. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against gnolls; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Adventurer, Enemies, Mentor, Nature. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Cumberbatch, Male Human Cleric 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Aquamarine (400 gp). Chrysoberyl (160 gp). Malachite (10 gp).


Social Check DCs


Guy Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His hair is blonde, silky, and of moderate length. His gray eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Professionalism, Impeccable. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Guy Tewksbury, Male Human Monk 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 16 (+3)8 (-1)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Nicholas Atterton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His white hair and beard is wavy and long. He has gleaming, smiling gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Now he works as a painting tutor during his time off.

Motivation: Marry his brother to traveling adventurers; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Nicholas Atterton, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Tatum, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a red coat, he is not a threatening figure. With bright auburn hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: Sold as a small child to a brothel owner, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and human compassion

Ideals: Persistence. Flaws: Racist, Fearful. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Tatum, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Terran, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Amethyst (160 gp). Tourmaline (160 gp). Sard (80 gp).


Social Check DCs


Alexandre Paxton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black shirt with thin brown vertical stripes and white pants. His hair is chestnut and curly. He has a dull look in his green eyes.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 8 years.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Flaws: Shy. Bonds: Adventurer, Job, Enemies. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Alexandre Paxton, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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