Aldous Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey coat over a violet low-cut shirt, and a deerstalker hat upon his head. He has moderate length golden hair. His violet eyes peer out from beneath his deerstalker grey hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear
Ideals: Optimist, Philantrophist, Artistic. Flaws: Fearful. Bonds: Rich. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40000 sp. 1 Minor magic item.
Balimaar Camden, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. With a patchy white beard and wild white hair. His eyes are likewise blue.
Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the north, but his parents moved at a very young age to the south. Balimaar was born on a far northern plains where he grew up under the tutelage of his mother, an expert Doctor. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Doctor and was forced into it by his family; and wants to raise his children well
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Godfrey Budd, Male Human [Permalink]
Personal [hide]
Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His hair is brown and very short. His violet eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Attractive, Immigrant, Family. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
Alex Heiser, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man wears a simple violet robe with pastel stripes complete with hood. His blonde hair has been sun bleached extensively. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Adventurer, his father struggled to pay the bills. His childhood dream was to be a Adventurer, but he was a colossal failure. He became a Healer soon after.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Ugly. Bonds: Slave, Poor, Job. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Roland Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. With a patchy white beard and wild white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: This man loves music and to teach people music more than just about anything. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Artistic, Entrepeneur, Gifted. Flaws: Disease. Bonds: Job. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
