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NPC Generator

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Advanced [show]


Theodoric Clive, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His hair is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Philantrophist, Logical. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Theodoric Clive, Male Human Cleric 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Gerard was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Animal Trainer job and began his own company from there.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Gerard Ramsay, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 16 (+3)12 (+1)
Skills Insight +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 16000 cp.


Social Check DCs


Everard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Shepherd. His chestnut hair has been sun bleached extensively. His fierce blue eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a mountains tribe. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and meet up once more with his childhood friend

Flaws: Antagonistic, Shy. Bonds: Nature, In love, Adventurer. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Everard Clapham, Male Human Fighter 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 900 gp.


Social Check DCs


Wymar Alston, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Knight uniform. He carries a battered flail and tarnished glaive as well. His hair is cut close to his head. His amber eyes lackadaisically let the world flow into them.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Wymar was raised in a hard working conservative environment. A gifted student he started as a Painter, but he got bored and became a Knight. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a painter again

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Alston, Male Human Adept 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Gerald Wellington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is dressed in a clean grey cloak covering his clean studded leather. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gerald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Joker, Gifted, Fighting. Flaws: Insomniac, Antagonistic. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Wellington, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)17 (+3) 12 (+1)16 (+3)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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