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Advanced [show]


Manfred Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his brown robe and has his crossbow always slung over his shoulder. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His green eyes peer out from beneath his top brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He then took over the family business and is one of the better Sculptor for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Entrepeneur, Fighting. Flaws: Secretive. Bonds: Slave, Job. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Manfred Harrington, Male Human Monk 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs


Kyle Stapleton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green leather gloves, a green jacket, and tight pants. His hair, while still mostly golden, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Hedonist, PTSD. Bonds: Military. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Kyle Stapleton, Male Human Cleric 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)6 (-2) 8 (-1)15 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Anthony Tickle, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely yellow suit with green socks and a vest with buckled shoes. His golden hair, when down, is lengthy. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was raised in a desert tribe. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and to reunite with his old friends

Ideals: Artistic. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Anthony Tickle, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Malachite (11 gp). 4 Thunderstones. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Shane Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Performer. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: His father raised him in a mountain cabin. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He's repulsed by the PC; and many gnolls want him driven away

Ideals: Gifted. Flaws: Ugly, Terse, Antagonistic. Bonds: Nature, Enemies. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Shane Hastings, Male Human Commoner 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Hallewell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He has moderate length auburn hair. His eyes are hazel and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: Aldous was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Painter.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Job, Adventurer, Rich. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Hallewell, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs

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