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Advanced [show]


Odo Beverly, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he prefers to wear tan pants and tee shirts. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Adventurer, Enemies, Religious, Family. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Beverly, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Moreno, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely black suit with blue socks and a vest with buckled shoes. He is an epitome of beauty. He keeps his long brown hair kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Barkeep, Lance learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Depressed, Insane. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lance Moreno, Male Human Wizard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Animal Handling +2, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Gunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy silver beard and wild silver hair. His thin eyebrows rest above his beady green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Shy, Addict. Bonds: Rich. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Gunter Hayhurst, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)10 (+0) 11 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trey Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear ponchos typically of a light black in addition to tight pants. His black hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Brewer business at a young age. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Ideals: Justice. Bonds: Attractive, Job, Immigrant. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Trey Beckwith, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Gerald Oakley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He usually wears his violet robe and has his lance always slung over his shoulder. He has a hunchback. His hair, while still mostly silver, has prominent grey streaks. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Spy. He inherited the family business which he has now maintained for 10 years.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Mentor, Job. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Gerald Oakley, Male Human Fighter 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 9000 sp.


Social Check DCs

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