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NPC Generator

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Advanced [show]


Arnold Everleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His right leg appears badly burned and disfigured. His silver hair is heavily combed to the right. His eyes are blue and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Guardian. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Everleigh, Male Human Monk 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Guy Darby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His auburn hair is unkempt and raggedy. His amber eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was born in the south, but his parents moved at a very young age to the east. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Guy Darby, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Amethyst (100 gp). Aquamarine (800 gp). 1 Healer’s kit. 1 Magnifying glass. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs


Robert Garfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy green suit, and a wedding ring on his left hand. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Robert was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, In love, Adventurer. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Robert Garfield, Male Human Warlock 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)6 (-2) 11 (+0)12 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp.


Social Check DCs


Drogo England, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is red. His eyes, though not visible through his cowl, are brown.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: The child of a Miller, who enjoyed hunting, Drogo was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Attractive, Nature. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Drogo England, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)18 (+4) 16 (+3)13 (+1)
Skills Arcana +6, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Aquan, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Thomas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His brown hair is unkempt and raggedy. This blue eyed westerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and human compassion

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Thomas Wordsworth, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Citrine (30 gp). Rich purple corundum (1200 gp).


Social Check DCs

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