Percival Stafford, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His black hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Percival was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: Wants to raise his children well.
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Simon Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He wears a broad hat to hide his balding. His eyes are amber.
Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Simon hails from a village terrorized by dire rats. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and he has a crush on the local shipwright
Ideals: Extrovert. Flaws: Impulsive. Bonds: Enemies, Immigrant, Has a crush. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 35000 sp. 1 Minor magic item.
Jocelyn Langdon, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. He has done his best to style his silver hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Extrovert. Bonds: Attractive, Immigrant, Nature. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 6 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Moss agate (16 gp). Violet garnet (900 gp). 1 Minor magic item.
Adelard York, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a violet suit, brown shirt, and black tie. His brown hair is unkempt and raggedy. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.
History: Born to a Mason, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he is content
Ideals: Athletic, Joker, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 gp.
Wymar Dayton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his black hair in a pixie cut. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Mayor. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Mayor soon after.
Motivation: A deep hatred of gnolls; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Adventurer, Religious, Poor, Enemies. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1000 gp.
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