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NPC Generator

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Advanced [show]


Diggory Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his axe ready. His moppish brown hair is in a traditional bowl cut. His eyes are a pleasant amber.

Personality: He is calm most of the time but flees social interaction. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Miner, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Poor, In love. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Diggory Gresham, Male Human Aristocrat 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Thomas Clinton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears blue leather gloves, a blue jacket, and tight pants. His long auburn hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thomas's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Ideals: Joker. Flaws: Antagonistic, Secretive. Bonds: Family, Job. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Clinton, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 4 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)11 (+0) 7 (-2)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Richard Carlyle, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green tunic with brown highlights, and long pastel pants that bunch up around his shoes, and is pretty ugly. He has a small bristly mustache and wavy white hair. His fierce green eyes like to dwell on things.

Personality: Eccentric and domineering, Richard will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his absent father; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Immigrant, In love, Family. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Richard Carlyle, Male Human Commoner 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. 3 Antitoxin. 1 Holy water. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Heward Cooper, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Map Maker uniform. His tied-back hair is blonde. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a plains tribe. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Insomniac, Hedonist. Bonds: Job, Nature. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Heward Cooper, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Optimist, Artistic. Flaws: Depressed. Bonds: Attractive, Family, Military. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Shane Shelly, Male Human Warrior 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 16 (+3)6 (-2)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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