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NPC Generator

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Advanced [show]


Thomas Moreno, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black costume with the symbols of magic on his torso. His long auburn hair reaches down to his waist. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with painting.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Thomas took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his painting dream.

Motivation: To protect his home.

Ideals: Artistic, Gifted. Bonds: Poor, Attractive, Guardian. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Thomas Moreno, Male Human Druid 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)18 (+4) 12 (+1)16 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Halfling, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 60 pp.


Social Check DCs


Bertram Abram, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet tunic with brown highlights, and long white pants that bunch up around his shoes. He has moderate length red hair. He wears crescent spectacles with a black brim.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: Bertram hails from a village terrorized by dire rats. His childhood dream was to be a Barrister, but he was a colossal failure. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Shy. Bonds: Enemies, Job, Adventurer. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Bertram Abram, Male Human Monk 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 500 gp. Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp). A small bag of saffron. (80 gp).


Social Check DCs


Reynard Colton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. He wears his chestnut hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of orcs once and for all.

History: Born to a Painter, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of orcs

Ideals: Fighting, Optimist. Bonds: Enemies, Poor, Religious. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Reynard Colton, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 58 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 11000 sp. Gold dragon comb with red garnet eye (500 gp). 3 Holy water. 2 Thunderstones. 1 Everburning torch.


Social Check DCs


Shane Yardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a yellow vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Animal Trainer business at a young age. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Shane Yardley, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Hubert Coombs, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, blue cloak. With bright silver hair and a scraggly beard. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of dire rats once and for all.

History: Hubert hails from a village terrorized by dire rats. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Flaws: Ugly, Insomniac. Bonds: Enemies, Mentor. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Hubert Coombs, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)17 (+3) 14 (+2)8 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 6000 cp.


Social Check DCs

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