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Advanced [show]


Charles Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Charles has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Entrepeneur, Fighting, Extrovert, Justice. Flaws: Disease. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Charles Walpole, Male Human Adept 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 9 (-1)13 (+1) 16 (+3)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged -1 / 2d4-4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: To pay off his debts; and an old rival family wants him found

Flaws: Insomniac, Antagonistic. Bonds: Family, Military, Rich, Debt. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Guy Hampton, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp.


Social Check DCs


John Crawford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

John Crawford, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Van Es, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears tattered old clothes. His silver hair is lengthy. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal poetry training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane, Depressed. Bonds: Mentor. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Gomory Van Es, Male Human Monk 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 16 (+3)14 (+2)
Skills History +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp).


Social Check DCs


Kyle Royal, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He sports a flattop hair cut. His ears are large.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast island. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he feels kind of lost in life

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Royal, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)17 (+3) 17 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs

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