Diggory Sutton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: This man loves music and to teach people music more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a necromancer, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: To settle down with his crush.
Ideals: Artistic, Gifted. Bonds: Attractive, Mentor, Immigrant. Occupation: Interpreter
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp. Deep blue spinel (1300 gp). Malachite (9 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item.
Theodoric Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Insane, Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp. 1 Minor magic item.
Godfrey Nibley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and many dire rats want him driven away
Ideals: Disciplined, Persistence. Flaws: Impulsive, Mundane. Bonds: Enemies. Occupation: Unemployed
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 41000 sp. 1 Minor magic item.
Nicholas Halsey, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Artistic. Flaws: Ugly, PTSD. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Bertram Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and he perpetually has his crossbow ready. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in crossbow use. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Climber’s kit. 1 Climber’s kit. 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!
