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NPC Generator

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Advanced [show]


Diggory Blyth, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy red pantaloons and a brown scarf, and sports empty pouches on his belt. He has dyed his greying red hair a little too much giving a sharp red color. This violet eyed westerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. One day when Diggory was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Diggory was heart-stricken from the event, and his father started working long hours to provde for them. He left for the west, certain he would find work there.

Motivation: Regain custody of his son.

Flaws: PTSD. Bonds: Job, Family, Immigrant. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Diggory Blyth, Male Human Adept 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +3, History +5
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 2000 sp. Aquamarine (900 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Kendal, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black coat over a grey low-cut shirt, and a broad hat upon his head. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. Charles was born on a far eastern desert where he grew up under the tutelage of his father, an expert Assassin. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Charles Kendal, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 8 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp. Citrine (60 gp). Fiery yellow corundum (900 gp). 1 Chain shirt. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Heward Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his tan robe and has his falchion always slung over his shoulder. His black hair is kept up in a ponytail inside a Stetson hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east to a Cartwright, Heward learned a great deal about his father's area of expertise. Heward was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Cartwright. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Professionalism. Bonds: Job, Immigrant, Enemies. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Heward Kimberley, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)10 (+0) 11 (+0)7 (-2)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. 1 Full Plate. 1 Full Plate. 1 Full Plate. 1 Buckler.


Social Check DCs


Justin Landon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Fearful. Bonds: Mentor, Military. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Justin Landon, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)11 (+0) 18 (+4)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp. Jet (140 gp). Aquamarine (300 gp). Red spinel (140 gp). Black pearl (300 gp). 1 Smokesticks. 1 Thunderstones.


Social Check DCs


Alex York, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered whip and tarnished lance as well. His golden hair is long and unkept. His amber eyes peer out from beneath his Stetson black hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Emotional. Bonds: Nature, Rich. Occupation: Miller

Voice: Stutters

Attributes [hide]

Alex York, Male Human Monk 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 40 pp. Brass mug with jade inlays (200 gp).


Social Check DCs

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