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Advanced [show]


Theodoric Atterton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with green colored cloaks and clothing. With a patchy black beard and wild black hair. His violet eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Mason, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Rich, Job. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Atterton, Male Human Wizard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His silver hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Architect, Godfrey learned a great deal about his mother's area of expertise. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Architect soon after.

Motivation: He desires power and/or immortality; and revenge

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Job, Adventurer. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Chatham, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Freshwater pearl (16 gp). Onyx (60 gp). Lapis lazuli (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his white hair up. He has blue eyes and a brown hat with a red feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Disease, Mundane. Bonds: Rich. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Alex Ramsay, Male Human Monk 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Alex Melancon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His white hair has been sun bleached extensively. He has several tiny emerald earrings on each ear.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He is greedy.

Ideals: Justice. Flaws: Insane. Bonds: Rich, Military, Family. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Melancon, Male Human Ranger 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Chrysoberyl (50 gp). Golden pearl (50 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Roger Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of lances on his belt, each one with a amber on the hilt. He keeps his white hair in a flapper bob. His fierce gray eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Roger Rodney, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs

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