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NPC Generator

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Advanced [show]


Gomory Kensley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. He wears his red hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of giants once and for all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and his religion dominates his actions

Ideals: Fighting, Optimist. Bonds: Attractive, Enemies, Religious. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Gomory Kensley, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright blue suits and hats. His black hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Navigator business at a young age. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many brigands want him driven away; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer, Enemies. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Adelard Myerscough, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: To be a Crown-heir again; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Odo Harley, Male Human Sorcerer 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Kirby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a grey costume with the symbols of death on his torso. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Kirby, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. Jet (50 gp). Deep green spinel (50 gp). 1 Good lock. 1 Good lock. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Odo Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a feathered hat to cover his moderate length white hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Bonds: Attractive, Mentor, Rich. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Whitby, Male Human Warrior 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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