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NPC Generator

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Advanced [show]


Henry Harper, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has a large tan mantle and cape that has been intricately interwoven into his white robe. He is tall, broad shouldered and powerfully built. His white hair is kept up in a ponytail inside a broad hat. His eyes are likewise brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Flaws: Addict. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Henry Harper, Male Human Commoner 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6

Possessions: 1000 gp.


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His red hair and beard is wavy and long. He has violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Military, Adventurer. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Anderton, Male Human Monk 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 8 (-1)13 (+1)
Skills Investigation +6, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Sardonyx (30 gp). Black star sapphire (1300 gp). Tiger eye turquoise (9 gp). Red spinel (60 gp).


Social Check DCs


Manfred Remington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He has silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a giants raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Artistic. Flaws: Racist. Bonds: Immigrant, Religious, Enemies. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Remington, Male Human Bard 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: Hematite (11 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Diggory Langdon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his sickle. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Guardian. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Diggory Langdon, Male Human Ranger 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. White opal (900 gp). Tourmaline (90 gp). Aquamarine (1200 gp). Obsidian (12 gp). 1 Minor magic item.


Social Check DCs


Kody Graham, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety.

Flaws: Secretive, Fearful. Bonds: Slave, Rich. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Kody Graham, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 13 (+1)7 (-2)
Skills Deception +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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