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Advanced [show]


Wymar Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Wymar Dryden, Male Human Bard 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Norman Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes, though not visible through his cowl, are hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Norman was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, In love. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Norman Kent, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Bentley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His silver hair and beard is wavy and long. His fierce green eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, Immigrant, Rich. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Gomory Bentley, Male Human Bard 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 gp. Black pearl (1200 gp). Violet garnet (1200 gp).


Social Check DCs


Kyle Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his chestnut hair in a flapper bob. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 5 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Kyle Pickering, Male Human Cleric 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)16 (+3) 16 (+3)11 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 13
Languages Common, Infernal, Gnoll, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Simon Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy tan suit. With a patchy silver beard and wild silver hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast plains. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions.

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Nature, Religious. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Wedgwood, Male Human Rogue 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Deception +6, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 3000 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). A delicate brass dragon egg (20 gp).


Social Check DCs

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