Simon Bentley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. With bright chestnut hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Artistic. Flaws: Addict, Fearful, Antagonistic. Bonds: Job. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Red spinel (140 gp). Zircon (70 gp).
Adam Haley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His red hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Guard and was forced into it by his family.
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Sapphire pendant on gold chain (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Justin Warwick, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and carries daggers. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Philantrophist. Bonds: Nature, Adventurer. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp. Brown-green garnet (40 gp). Sard (30 gp).
Nicholas Reed, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his sword. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Artistic. Bonds: Job, Religious. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
John Langley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown costume with the symbols of death on his torso. With bright red hair and a scraggly beard. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Bounty Hunter, John learned a great deal about his father's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new bounty hunter responsibilities is difficult
Flaws: Ugly, Disease, Addict. Bonds: Job, Adventurer. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
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