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NPC Generator

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Advanced [show]


John Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has wavy black hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Disease, Racist. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Clapham, Male Human Rogue 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1

Possessions: 1000 gp. Bloodstone (60 gp). Jasper (60 gp). Tourmaline (90 gp).


Social Check DCs


Everard Quinton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a deerstalker hat to cover his moderate length black hair. His fierce blue eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: In love, Rich. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Everard Quinton, Male Human Druid 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp.


Social Check DCs


Drogo Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His head has been shaved. His amber eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Ugly, Racist, Shy. Bonds: Immigrant, Rich. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Drogo Clinton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Adam Huxley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright grey suits and hats. His hair is short and black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Adam Huxley, Male Human Bard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 6000 sp.


Social Check DCs


John Barney, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and blue robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His blonde hair is greasy and uncared for. His eyes are blue and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 4 years old his parents immigrated from the west. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: To end his boredom; and marry his sister to traveling adventurers

Ideals: Joker, Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

John Barney, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: Jasper (70 gp). 1 Minor magic item.


Social Check DCs

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