Ralf Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair and beard is wavy and long. He has a dull look in his hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Ralf was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He is searching for what he claims is his rightful reward.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Impeccable. Bonds: Job, Adventurer. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
Possessions: 800 gp. 1 Small steel mirror. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Superior lock.
Rolf Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is matted, messy, and big. His eyes are a pleasant violet.
Personality: Eccentric and domineering, Rolf will drive conversation. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich eastern family. Cursed with lycanthropy at a very young age, Rolf has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 5000 sp. Moonstone (80 gp). Rock crystal (80 gp). Alexandrite (500 gp). Alexandrite (500 gp).
Odo Harper, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He has a slight overbite and is overall scrawny. His hair is silver, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 49 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 18 (+4) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Silver pearl (140 gp). 2 Holy water. 3 Tanglefoot bags. 7 Acid flasks.
Balimaar Weld, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his longbow. He keeps his red hair in a pixie cut. His eyes are likewise blue.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his father was called into army service. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Logical, Gifted. Bonds: Military. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp).
Chad Alby, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in a clean white cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His blonde hair has been sun bleached extensively. His skin is flawless and his green eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Pacifist, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Bather
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!