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NPC Generator

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Advanced [show]


Alexandre Huxley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, and carries shields. He wears a wide-brimmed hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Alexandre hails from a village terrorized by giants. In his 16th year, his parents were killed by a giants raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and he wants revenge against giants

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Enemies. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Huxley, Male Human Fighter 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +7, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Anselm Clayden, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are violet and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Merchant profession.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Merchant, but he was a colossal failure. He became a Cartwright soon after.

Motivation: Sabotage a competitor.

Ideals: Passionate. Bonds: Attractive, Job, Mentor. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Anselm Clayden, Male Human Barbarian 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Anthony Wentworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to cover his moderate length blonde hair. This gray eyed northerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Passionate. Flaws: Depressed, Disease. Bonds: Immigrant, Military. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Anthony Wentworth, Male Human Warrior 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc, Elven, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: Onyx (50 gp).


Social Check DCs


Godfrey Bing, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He keeps his red hair in a flapper bob. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Godfrey took refuge in the large cave and found the beat up sickle and armor he uses now. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: He seems to be bored by most things; and marry his sister to traveling adventurers

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Poor, Family, Nature. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Bing, Male Human Fighter 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Banded agate (14 gp). Lapis lazuli (14 gp). Violet garnet (1200 gp).


Social Check DCs


Charles Sherwood, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His fierce brown eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: Charles was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Charles Sherwood, Male Human Monk 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)17 (+3) 10 (+0)17 (+3)
Skills Athletics +4, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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