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Advanced [show]


Reynard Garfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown costume with the symbols of the sun god on his torso. His hair is short and blonde. His gray eyes peer out from beneath his feathered brown hat.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised in a mountains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A deep hatred of drow; and he wants revenge against drow

Bonds: Immigrant, Guardian, Enemies, Nature, Mentor. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Reynard Garfield, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. Freshwater pearl (8 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs


Adam Kent, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is still thick. His gray eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Rich, Job. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Adam Kent, Male Human Aristocrat 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Bernard Soames, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of the four houses of cards around his neck, and a warhammer on his belt. He has dyed his greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: The child of a Marshal, who enjoyed hunting, Bernard was taken on many hunting expeditions. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Opinionated, Logical. Flaws: Insomniac. Bonds: Nature. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Bernard Soames, Male Human Cleric 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Percival Browning, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Percival hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: An old rival family wants him found; and doesn't want to be a miller and was forced into it by his family

Ideals: Joker. Flaws: Impulsive. Bonds: Enemies, Slave, Family. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Percival Browning, Male Human Aristocrat 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 9 (-1)9 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Terran, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Silver pearl (130 gp). Black pearl (1200 gp). Silver pearl (130 gp). Rhodochrosite (11 gp). Rhodochrosite (11 gp). Golden pearl (130 gp).


Social Check DCs


Henry Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a pastel coat with white slacks. With a patchy black beard and wild black hair. His green unseeing eyes seem to look past you.

Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does not trust anyone and sleeps with one eye open.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Henry has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Artistic, Gifted. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Henry Bradshaw, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 17 (+3)17 (+3)
Skills Deception +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Eye agate (11 gp).


Social Check DCs

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