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NPC Generator

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Advanced [show]


Peter Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his red hair to look like a famous performer. His eyes are hazel.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered

History: Peter lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Marry his brother to traveling adventurers.

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Peter Roscoe, Male Human Druid 10
Medium (5'5") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 12 (+1)8 (-1)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 700 gp. Finely wrought small gold bracelet (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Stanford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a white and red robe with the hood down. His hair is blonde and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Addict, Depressed. Bonds: Poor. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Peter Stanford, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)10 (+0) 16 (+3)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3100 sp.


Social Check DCs


Peter Rutherford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is greasy and uncared for. His eyes are likewise blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new slave trader responsibilities is difficult

Flaws: Ugly, Shy, Insane. Bonds: Job, Poor. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Peter Rutherford, Male Human Commoner 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 3 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 4 (-3)18 (+4) 3 (-4)5 (-3)
Skills Medicine -1, Sleight of Hand +4
Senses Passive Perception 6
Languages Common, Auran, Celestial, Gnoll, Aquan
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Theobald Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin grey vertical stripes and violet pants. He has chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. During his travels, Theobald and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theobald discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theobald fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has a crush on the local Stylist; and to reunite with his old friends

Flaws: Depressed, Disease. Bonds: Adventurer, Has a crush. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Marlee, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Fire opal pendant on a fine gold chain (800 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Manfred Graham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Manfred Graham, Male Human Warlock 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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