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NPC Generator

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Advanced [show]


Simon Lancaster, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in blue turtlenecks beneath a green coat with violet slacks. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He has worked as a Dyer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Simon Lancaster, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Charles Beckwith, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull red iron scale mail. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his black hair. His eyes are hazel.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich southern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Opinionated. Flaws: Fearful, Antagonistic. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Beckwith, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 9 (-1)10 (+0)
Skills History +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Guy Reid, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple brown robe with grey stripes complete with hood. He keeps his red hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Eccentric and domineering, Guy will drive conversation. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the east. Like his mother and his brother before him, after school he went straight into learning to become a Priest. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Extrovert, Philantrophist. Bonds: Poor, Job, Slave. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Guy Reid, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. Obsidian (15 gp).


Social Check DCs


Heward Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His silver hair is knotted and matted. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with painting.

History: A powerful slaver made him what he is. He moved from fad to fad and when he turned 15 he discovered painting. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Heward Hallewell, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 13 (+1)18 (+4)
Skills Deception +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Stanton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a brown and tan handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He wears his silver hair up in a very large beehive style do. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the east to a Miller, Diggory learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and meet up once more with his childhood friend

Flaws: Sensitive, PTSD. Bonds: Attractive, Family, Job, Adventurer. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Diggory Stanton, Male Human Fighter 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Deception +4, Survival +2
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 600 gp. Sardonyx (30 gp).


Social Check DCs

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